BEHAVIOR
1.0.0

Introduction

  • The BEHAVIOR Benchmark
  • Installation
  • Training and Evaluating Agents
  • Training Agents
  • Baselines

Components of BEHAVIOR

  • Embodiments: actuation, sensing, grasping
  • Benchmark Setup
  • The BEHAVIOR Dataset of Activity Definitions and BDDL
  • The BEHAVIOR Dataset of Human Demonstrations in Virtual Reality
  • The BEHAVIOR Dataset of Objects
  • Metrics
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